Missing something?

PHYS. 131 Final Exam

A comprehensive cheat sheet covering fluids, waves, sound, light interference, simple harmonic motion and nuclear physics, providing key formulas and concepts.

Fluids: Statics and Dynamics

Fluid Properties

Density (ρ): Mass per unit volume
ρ = m/V
Water Density: 1000 kg/m³
Air Density: 1.29 kg/m³

Pressure (P): Force per unit area
P = F/A
Units: Pascals (Pa) = N/m²

Macroscopic Differences:
Solids: Fixed shape and volume.
Liquids: Fixed volume, variable shape.
Gases: Variable shape and volume.

Microscopic Differences:
Solids: Atoms/molecules tightly packed.
Liquids: Atoms/molecules closely packed, can move past each other.
Gases: Atoms/molecules widely dispersed, move randomly.

Absolute Pressure: Total pressure including atmospheric pressure.
P_absolute = P_gauge + P_atm

Gauge Pressure: Pressure relative to atmospheric pressure.
P_gauge = P - P_atm

Pressure in a Static Fluid:
P = P₀ + ρgh
where:
P₀ = pressure at surface,
ρ = density,
g = gravity,
h = depth.

Suction: Created by pressure difference. Fluid moves from high to low pressure.

Manometers: Measure pressure differences using fluid columns.

Barometers: Measure atmospheric pressure.

Pascal's Principle & Buoyancy

Pascal’s Principle: Pressure applied to a confined fluid is transmitted undiminished throughout the fluid.
F₁/A₁ = F₂/A₂

Hydraulic Systems: Utilize Pascal’s Principle for force amplification.

Blood Pressure: Measured using a sphygmomanometer. Systolic/Diastolic pressure (e.g., 120/80 mmHg).

Buoyancy: Upward force exerted by a fluid on an immersed object.

Archimedes’ Principle: Buoyant force equals the weight of the fluid displaced by the object.
F_buoyant = ρ_fluid * V_displaced * g

Apparent Weight:
W_apparent = W_true - F_buoyant

Floating Objects: Buoyant force equals object’s weight.

Immersed Objects: Buoyant force can be greater than, less than, or equal to object’s weight (determining if object floats, sinks, or is neutrally buoyant).

Fluid Dynamics

Streamlines: Paths of fluid particles in steady flow.

Flow Rate (Q): Volume of fluid passing a point per unit time.
Q = Av
where A is cross-sectional area and v is flow speed.

Equation of Continuity: Conservation of mass in fluid flow.
A₁v₁ = A₂v₂

Bernoulli’s Equation: Conservation of energy in fluid flow.
P + ½ρv² + ρgh = constant

Viscosity: Resistance to flow. Increases energy losses.

Turbulence: Irregular flow with eddies. Increases energy losses.

Simple Harmonic Motion & Waves

Simple Harmonic Motion (SHM)

SHM Definition: Periodic motion where restoring force is proportional to displacement.

Displacement:
x(t) = A cos(ωt + φ)
where:
A = Amplitude
ω = Angular frequency
φ = Phase constant

Velocity:
v(t) = -Aω sin(ωt + φ)

Acceleration:
a(t) = -Aω² cos(ωt + φ) = -ω²x(t)

Hooke’s Law:
F = -kx
where:
k = Spring constant

Natural Frequency:
ω = √(k/m)

Elastic Potential Energy:
U = ½kx²

Conservation of Energy:
½kA² = ½mv² + ½kx²

Pendulum Period:
T = 2π√(L/g)
where:
L = Length
g = Gravity

Damped Oscillations: Amplitude decreases over time due to damping force.

Critical Damping: Returns to equilibrium fastest without oscillation.

Resonance: Large amplitude oscillations when driving frequency matches natural frequency.

Traveling Waves

Transverse Waves: Particle motion perpendicular to wave direction.

Longitudinal Waves: Particle motion parallel to wave direction.

Wave Speed on a String:
v = √(T/μ)
where:
T = Tension
μ = Linear density

Wave Speed:
v = λf
where:
λ = Wavelength
f = Frequency

Snapshot Graph (D vs. x): Displacement as a function of position at a given time.

History Graph (D vs. t): Displacement as a function of time at a given position.

1D Sinusoidal Wave:
D(x, t) = A cos(kx - ωt + φ)
where:
k = 2π/λ (wave number)

Phase: Argument of the cosine function (kx - ωt + φ)
Phase Constant: φ

Standing Waves

Superposition: Waves combine linearly.

Constructive Interference: Waves add in phase; larger amplitude.

Destructive Interference: Waves add out of phase; smaller amplitude.

Reflection at a Boundary: Wave pulse can be inverted upon reflection if going from less dense to more dense medium.

Standing Waves: Superposition of two waves traveling in opposite directions, creating stationary nodes and antinodes.

String Fixed at Both Ends:
λ_n = 2L/n
f_n = nv/(2L) (n=1, 2, 3…)

Open-Open Tube:
λ_n = 2L/n
f_n = nv/(2L) (n=1, 2, 3…)

Open-Closed Tube:
λ_n = 4L/n
f_n = nv/(4L) (n=1, 3, 5…)

Overtones: Frequencies above the fundamental frequency.

Musical Instruments: Standing waves produce specific tones based on instrument geometry.

Sound & Light: Interference

Sound Waves

Loudness: Subjective perception of sound intensity.

Power (P): Energy per unit time.
Intensity (I): Power per unit area.
I = P/A (W/m²)

Sound Intensity Level (dB):
β = 10 log₁₀(I/I₀)
where:
I₀ = 10⁻¹² W/m²

Intensity vs. Distance: Intensity decreases with the square of the distance from the source.
I ∝ 1/r²

Doppler Effect: Change in frequency due to relative motion between source and observer.
f' = f (v ± v_o) / (v ± v_s)
where:
v = speed of sound,
v_o = observer speed,
v_s = source speed

Use (+) when moving toward and (-) when moving away. Apply consistently for observer and source.

Interference

Constructive Interference: Path difference is an integer multiple of the wavelength.

Destructive Interference: Path difference is a half-integer multiple of the wavelength.

Beats: Periodic variations in amplitude due to interference of two sound sources with slightly different frequencies.
f_beat = |f₁ - f₂|

Similarities: Both sound and light exhibit interference phenomena.

Differences: Light interference involves electromagnetic waves, while sound interference involves mechanical waves.

Index of Refraction (n): Ratio of speed of light in vacuum to speed of light in the material.
n = c/v

Optical Path Length: Product of the physical distance and the index of refraction.
OPL = n * d

Young’s Double-Slit Experiment: Demonstrates interference of light waves.

Bright Fringes (Constructive Interference):
d sin θ = mλ (m = 0, ±1, ±2,…)

Dark Fringes (Destructive Interference):
d sin θ = (m + ½)λ (m = 0, ±1, ±2,…)

Nuclear Physics

Nuclear Structure & Binding Energy

Standard Notation: AZX
A = Mass number (protons + neutrons)
Z = Atomic number (protons)
X = Chemical symbol

Nuclide Mass: Actual mass of the nucleus.
Atomic Mass: Mass of the neutral atom (nucleus + electrons).

Mass Defect (Δm): Difference between the mass of the nucleus and the sum of the masses of its individual nucleons.
Δm = (Zm_p + Nm_n) - m_nucleus

Binding Energy (BE): Energy required to separate a nucleus into its constituent nucleons.
BE = Δmc²

Binding Energy per Nucleon:
BE/A
Roughly constant for most nuclei, indicating nuclear stability.

Nuclear Stability: Related to the balance between the strong nuclear force and the electromagnetic force.

Radioactive Decay

Decay Rate (λ): Probability of decay per unit time.

Activity (A): Number of decays per unit time.
A = λN
where N is the number of radioactive nuclei.

Decay Equation:
N(t) = N₀e^(-λt)
A(t) = A₀e^(-λt)

Half-Life (T₁/₂): Time for half of the radioactive nuclei to decay.
T₁/₂ = ln(2) / λ

Lifetime (τ): Average time for a nucleus to decay.
τ = 1/λ

Conservation of Energy: Used to determine if a decay process is energetically possible.

Alpha Decay: Emission of an alpha particle (⁴₂He).
Reduces mass number by 4 and atomic number by 2.

Beta Decay: Emission of a beta particle (electron or positron).
Changes the atomic number by 1 (either +1 or -1).

Gamma Decay: Emission of a gamma ray (high-energy photon).
Does not change mass number or atomic number.

Radiation Dose: Measure of energy absorbed by biological tissue.

Radiation Effects: Can cause damage to DNA and other biological molecules.

Dose Equivalent: Measure of biological effect of radiation, taking into account the type of radiation.
Measured in Sieverts (Sv).